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Inspiring Young Learners to be the Creators of Tomorrow

Onsite and Online Classes : Project-based Approach : Coding, Robotics and Design
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Call : Canada +1 (613) 415-8844
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After School & Enrichment - STEAM Coding & Robotics Programs for ages 4-18

STEAM education is the intentional integration of science, technology, engineering, and mathematics, and their associated practices to create a student-centered learning environment.

  • Student-centered, project-based, inquiry driven and complementary to the School curriculum
  • Less formal setting encourages collaboration, and multi-age grouping helps drive peer-to-peer learning
  • Ideal places to deliver STEAM activities that have relevance to students
  • We come to you - preschools, elementary school, recreational centre and alike
  • Programs for High Schoolers and those transitioning from elementary to high school

Project-based Programs: Student Centric

PreK & KG

Description: Students adventure through code as they begin building animations, games, music, videos. They sculpt their coding muscles in this coding
adventure and leave having learnt to code using this very easy to use tool for block-based coding from MIT.
• Learn basics of Visual Block Programming using MIT Scratch Jr.
• Acquire basic programming skills and coding concepts that professional programmers use in their daily work
• Harness opportunity to think, to imagine, to explore, to create while having FUN!
• Lego WeDo

1st & 2nd Grades

Description: Learn basics of Visual Block Programming using MIT Scratch Jr and MIT Scratch
• Learn and apply computational thinking concepts to create games or animations
• Lego WeDo
• Hummingbird & Micro:bit
• Prepare for First Lego League Jr

3rd to 8th Grades

MIT Scratch: LEGO WeDo 2.0 & Mindstorms EV3 : Hummingbird & Micro:bit : MIT App Inventor

Description: Students are introduced to computational thinking by building robots and programming them, and through the creation of animations and
games. In this tested & proven curriculum that follows computer science standards, we plan to help students develop into logical thinkers,
problem solvers and creators through creative robotics and coding projects. Students will solve problems and discover how science,
technology, engineering & math affects their everyday life. We will do this through building fun and useful robots and programming them
to perform activities. This program will also help students to enhance their cognitive skills like hand-eye coordination, focus, self-esteem,
confidence and presentation skills.

First Lego League Jr and First Lego League

We prepare our students to participate in First LEGO League. Our students participate in various robotics and coding competitions.

Ages: 6-10 FLL Explore

Ages: 9-14 FLL Challenge

Courses for All Ages

Project-based learning
Students learn by designing, building & coding FUN projects
Small Class Size

Low Instructor-to-Student Ratio

Computational Thinking
Logical Thinking, Critical Reasoning, Inquiry & Problem Solving
Enhance Cognitive Skills

Hand-eye co-ordination, Manual Dexterity, Self-esteem, Confidence & Presentation Skills